|Done entirely in Photoshop without a tablet. The Pen Tool reproduces the ink-brush style suprisingly well!|
The Art of VILLAINYThe Art of VILLAINY by OokamiKasumi
The Art of VILLAINY ~ Making Realistic Villains for your Fiction ~
"People will do far more to Avoid Pain than they will to Seek Pleasure."
-- CIA Profiler Gavin DeBecker on Human Nature
When I craft a villain, I go out of my way to make darned sure that my fictional villains are as realistic as the villains we face in real life. I begin by giving them ordinary human Issues.
Within every villain (fictional and non-fictional) there's a human issue at core that drives them to BE villains in the first place. Even mass murderers have reasons (however twisted) for doing what they do.
NO villainous action is RANDOM.
The victim may be randomly chosen, but the action -- no matter how twisted -- always has a reason behind it. That reason is ALWAYS driven by a very human issue triggered by an unfulfilled and essential human need.
Key Human Issues:
* Desire for Connection
Pesky Point of ViewPesky Point of View by OokamiKasumi
DISCLAIMER: Before anyone starts screaming about this article not emphasizing the Creative aspect of writing, please understand that this information was hammered into my head by my editors. This is what I had to learn to see my work published.
That doesn't mean you have to follow it! As with all advice, feel free to take what you can use and throw out the rest.
Pesky Point of View
What is Point of View (POV)?
-- It's the view of the person telling the story.
First Person: I am telling the story.
Second Person. I am telling the story to YOU. (Diaries and letters are commonly written this way.)
Third Person: He is telling the story.
Close Third Person: He had no clue how he got roped into telling this story, but he was telling it, and by god, they better listen up!
Omniscient Distant POV: The camera's eye view. (No internal narration what so ever. You only know what the camera sees. This is the POV u
Writing ACTION ScenesWriting ACTION Scenes by OokamiKasumi
-------- Original Message -----------
"I can't write an action/fight scene worth a crap. Mind you, I can usually imagine them, I just can't write them." -- Wanna Do a Fight Scene.
If you can imagine it - you can write it. The easiest way is by doing it in LAYERS.
The Quick and Dirty Method for writing Action Scenes
Start with a list of ACTIONS & Reactions < in that order.
-- Actions ALWAYS go before Reactions.
(IMPORTANT! Each CHARACTER gets a SEPERATE LINE. ~ NEVER clump the separate actions of two different characters in the same paragraph or the reader will get confused as to who is doing what very quickly.)
Will lunged forward, his sword fully extended in a stab.
Jack caught Will's blade with the flat of his blade. Pushing the blade just out of range of his skin, Jack slide down Will's blade in a short fast stab.
Will turned to the side to avoid Jack's sword's point.
Jack did a quick side-step to stay in front
The Secret to Proper ParagraphingThe Secret to Proper Paragraphing by OokamiKasumi
Once you know what your characters and doing and saying, how do you get all that down on Paper without ending up with a huge confusing mess?
Putting the Story on Paper.
Everybody knows that when a new speaker speaks they get a new paragraph, right? In other words, you DON'T put two different people talking in the same paragraph. Okay, yeah, so anyone who has written any kind of fiction learns this pretty darned quick, (usually from their readers.)
What nobody seems to get is that the same goes for a new character's ACTIONS. Seriously, when a new character ACTS they're supposed to get their own paragraph -- even if they don't speak!
In short, you paragraph by change in CHARACTER -- not because they speak, but because they ACT. Ahem... Dialogue is an ACTION. In other words, the reason you don't put two different characters' Dialogue in the same paragraph is BECAUSE you don't mix two characters' Actions. Okay?
"Wait a minute,
Age: Over 30.
Sex: Yes, please.
Occupation: Professional Author
This the the writer-artist OokamiKasumi from LJ, Yaoi Gallery, LiquidEros, and the LemmaSoft forum. Don't expect too much from me here. Most of my stories and art are way too adult for this place. If you want to see what I can really do, look me up on the other sites.
This account is merely to post my writing Tutorials, search for Photoshop resources, and browse the occasional art piece.
Current Residence: NC, USA
Favourite genre of music: Rock
Favourite style of art: Art Nouveau
Personal Quote: "I can resist anything--but temptation."
...I am wondering, do you want to read the next story I post either here or elsewhere? -- Friendly Amateur Writer
Thank-you for the invitation, but I don't do critiques. I am much, much too harsh a judge of fiction. I've made published authors cry after posting my opinion of their work. Seriously! One NYT's bestselling author still hates my guts. Mainly because her editor told her --on a public forum-- that I was Right.
The other problem is that I Absorb what I read and Use It later, especially if the idea is Good. Worse... I won't remember where the idea came from.
NEVER let a professional author read your unpublished work. All of us are Scavengers looking for a good idea. It's not deliberate! It's just a side-effect of the job.
| Faery Tale a Visual Novel by OokamiKasumi The suggester wrote: "This game is well thought out - easy to navigate, fun to play (some quite nice eye candy in there too) and all resource providers have been credited whether off-site or here on DA. The illustrations and layout are beautiful - the storyline(s) are contemporary with a slight macabre sprinkling of what I can only guess is inspired by The Grimm's Fairytales... You'll have hours of fun exploring each storyline and being awe-inspired by the hard work and attention to detail put into creating it." |
(Suggested by zememz and Featured by Lyricanna)
The NonVerbal Thesaurus
In her suggestion of The Non-Verbal Thesaurus by OokamiKasumi, PaperDart writes, "Her collection of writing guides are a goldmine for the aspiring author. All of her guides give sound, clear, well reasoned advice, but this guide to using body language in dialogue stood out to me especially as something about which we don't hear enough."
(Suggested by PaperDart and Featured by Memnalar)
GMC - SIMPLIFIED
As this is Project Educate's Resources Week, give GMC - SIMPLIFIED by *OokamiKasumi a read for tips on discovering the goals, motivations, and conflicts of your characters which may impede them, all crucial to fiction writing.
(Featured by GwenavhyeurAnastasia)