|Done entirely in Photoshop without a tablet. The Pen Tool reproduces the ink-brush style suprisingly well!|
The DUAL-NATURED CharacterThe DUAL-NATURED Character by *OokamiKasumi
Building the DUAL-NATURED Character
Let's start this lecture with a HUGE secret:
-- There are Three Essential Characters in every story:
> Adversary The one causing all the trouble.
> Proponent The one trying to keep things the way they are.
> Ally The close companion of one or the other caught in the middle.
In other words, you can tell any story with ONLY these Three Characters; perhaps not with any real detail, but you could still do the entire basic plotline.
And each essential character is governed by one of three SPECIFIC aspects, or Drives
The Subtle STATIC TRAITThe Subtle STATIC TRAIT by *OokamiKasumi
The Subtle STATIC TRAIT
Secret Weapon of the Clever Writer
The Static Trait is the small personal HABIT an individual character displays which reveals their personal Neurosis, their driving NEED, especially in stressful situations. This habitual or even ritual behavior acts as both their greatest source of trouble and the linchpin to their success. It's the individual character's "Accident Waiting to Happen".
The most obvious place to find visible Static Traits is in both Comedies and Tragedies. These stories (and movies) RELY on their characters' Static Traits to linchpin the plot.
What made Laurel and Hardy so funny, were the little neu
Crossing GenresCrossing Genres by *OokamiKasumi
Every genre has core elements that make that genre that genre. In order to Cross Genres properly, you need to know each of your genre's distinctive elements and make them Equally Important in the story.
Simple, no? However...
One of the most common mistakes I've seen in every genre of fiction: IGNORANCE.
"Most of the common mistakes come with any writing that isn't so goodbad characters, bad plots, bad writing. The ones which are peculiar to alternate histories (fantasy and sci-fi) are bad research and bad extrapolation."
-- An Interview with Harry Turtledove --> http://www.scifi.com/sfw/issue298/interview.html
| Faery Tale a Visual Novel by *OokamiKasumi The suggester wrote: "This game is well thought out - easy to navigate, fun to play (some quite nice eye candy in there too) and all resource providers have been credited whether off-site or here on DA. The illustrations and layout are beautiful - the storyline(s) are contemporary with a slight macabre sprinkling of what I can only guess is inspired by The Grimm's Fairytales... You'll have hours of fun exploring each storyline and being awe-inspired by the hard work and attention to detail put into creating it." |
(Suggested by =zememz and Featured by ^Lyricanna)
The NonVerbal Thesaurus
In her suggestion of The Non-Verbal Thesaurus by *OokamiKasumi, ~PaperDart writes, "Her collection of writing guides are a goldmine for the aspiring author. All of her guides give sound, clear, well reasoned advice, but this guide to using body language in dialogue stood out to me especially as something about which we don't hear enough."
(Suggested by ~PaperDart and Featured by `Memnalar)
GMC - SIMPLIFIED
As this is Project Educate's Resources Week, give GMC - SIMPLIFIED by *OokamiKasumi a read for tips on discovering the goals, motivations, and conflicts of your characters which may impede them, all crucial to fiction writing.
(Featured by !GwenavhyeurAnastasia)